Maya Tutorials

Bachelor Thesis – Character texturing – Part 2

Back to Maya, I imported the file and opened the Texture editor.

Because I only wanted two textures to deal with, I decided to connect everything again, except the head because of its need for much more details. Moved and scaled into the right position, there were finally three files:

  • Head
  • Body
  • Nails

all saved as 2048*2048 targas.

Finally the real texturing process could begin.

Texture Editor
Head Body Nail

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