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ReaSchmidt.com

Photogaphy, Video, Art and Sport

Author: Rea

Maya Tutorials

Bachelor Thesis – Character texturing – Part 2

By Rea | January 20, 2013January 20, 2013 by Rea

Back to Maya, I imported the file and opened the Texture editor. Because I only wanted two textures to deal with, I decided to connect everything again, except the head because of its need for…

Maya Tutorials

Bachelor Thesis – Character texturing – Part 1

By Rea | January 20, 2013February 15, 2013 by Rea

After having finished the model, the most important part in creating a reliable individual began – the texturing. Firstly, I exported my mesh as an .obj file in order to export it afterwards in headus…

Digital Art Speedpainting

Speedpainting: William Adama (Battlestar Galactica)

By Rea | December 18, 2012 by Rea

William “Husker” Adama from the new online series Battlestar Galactica: Blood & Chrome. Working time: 2-3 hours.

Maya Personal Tutorials

Rise – a student game project

By Rea | December 10, 2012December 10, 2012 by Rea

So, anyone out there who is up for a new game challenge? Yes? Then let’s play “Rise” created by Deathspike Entertainment. [imagebrowser id=22] How come, that me out of all people (= the biggest loser…

Digital Art Speedpainting

Speedpainting: Sybil (Downton Abbey)

By Rea | November 25, 2012November 25, 2012 by Rea

Let’s finish my first free weekend in month with a quick speedpainting: Lady Sybil Crawley – Downton Abbey I still can’t believe that they let her really die.

Digital Art Speedpainting

Speedpainting: Lily – Hell on Wheels

By Rea | October 21, 2012October 22, 2012 by Rea

Just a quick speedpainting of Lily from the tv show “Hell on Wheels”

Digital Art Speedpainting

Speedpainting: Scandal

By Rea | June 17, 2012June 18, 2012 by Rea

A new speedpainting from the thrilling ABC tv show “Scandal”. I’m mostly satisfied with her appearance but absolutely not with his. Nonetheless I’m too annoyed and without enough time to paint him anew. So this…

Maya Personal

Bachelor Thesis – Title

By Rea | June 10, 2012June 10, 2012 by Rea

Finally, the title outline and abstract of my bachelor thesis have been granted and “already” officially registered. So no going back 🙂 And here we go – this is the title: Self-Made Motion Capturing –…

Maya Personal

Bachelor Thesis – Character modeling – Part 3

By Rea | June 10, 2012January 20, 2013 by Rea

It’s been a while since I updated my bachelor thesis status. The reason was a two and half week journey to the south west of the USA – which by the way was an absolute…

Maya Personal

Bachelor Thesis – Character modeling – Part 2

By Rea | May 6, 2012January 20, 2013 by Rea

I have always known that it is very important to keep a special number of sides for each polygon, which should then be respected during the whole modeling process. As far as I know, three…

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