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ReaSchmidt.com

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Tag: modeling

Maya Personal

Bachelor Thesis – Character modeling – Part 3

By Rea | June 10, 2012January 20, 2013 by Rea

It’s been a while since I updated my bachelor thesis status. The reason was a two and half week journey to the south west of the USA – which by the way was an absolute…

Maya Personal

Bachelor Thesis – Character modeling – Part 2

By Rea | May 6, 2012January 20, 2013 by Rea

I have always known that it is very important to keep a special number of sides for each polygon, which should then be respected during the whole modeling process. As far as I know, three…

Maya Personal

Bachelor Thesis – Character modeling – Part 1

By Rea | April 14, 2012January 20, 2013 by Rea

Hey guys, finally I’m slowly approaching the end of my media computer science studies. But in order to graduate I still have do my bachelor thesis. While I’m still discussing the main content with my…

Digital Art Maya

Speedmodeling: Genie (Aladdin)

By Rea | January 29, 2012February 1, 2013 by Rea

Aladdins Lamp – the CG Talk speedmodeling challenge of this month. The Genie is modeled in Maya 2012. Then I painted the background with Photoshop. Working time: 5 hours

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